Andromeda Vs Cerebral Imaging

Deadfish : Andromeda / Dispossessed Ristie
Zulyen : Cerebral Imaging / Infinite Frontiers

Zulyen gains 5c. (+5c)
Zulyen draws 5 cards.
Zulyen keeps his hand.
Deadfish gains 5c. (+5c)
Deadfish draws 5 cards.
Deadfish takes a mulligan.
Deadfish draws 5 cards.

TURN 1 : Zulyen
Zulyen draws a card.

  • Click1,2 : Zulyen plays Celebrity Gift. (-3c)

Celebrity Gift :
– Zulyen reveals Jackson Howard. (+2c)
– Zulyen reveals Reclamation Order. (+2c)
– Zulyen reveals Shipment From SanSan. (+2c)
– Zulyen reveals Restructure. (+2c)
– Zulyen reveals Priority Requisition. (+2c)

  • Click3 : Zulyen plays Restructure. (-10,+15)

Zulyen is ending his turn. (17c, 4 cards in HQ)

TURN 1 : Deadfish

  • Click1 : Deadfish installs Security Testing. (-0c)
  • Click2 : Deadfish installs Faerie. (-0c)
  • Click3,4 : Deadfish plays Lucky Find. (-3c,+9c)

Deadfish trashes Lawyer Up.
Deadfish is ending his turn. (11c, 5 cards in Grip)

TURN 2 : Zulyen
Zulyen draws a card.

  • Click1,2 : Zulyen plays Blue Level Clearance. (-2c,+5c)

Blue Level Clearance :
– Zulyen draws 2 cards.

  • Click3 : Zulyen installs an ICE (Ichi 1.0) on HQ. (-0c)

Zulyen is ending his turn. (20c, 5 cards in HQ)

TURN 2 : Deadfish
Deadfish choose R&D for Security Testing.

  • Click1 : Deadfish draws a card.
  • Click2 : Deadfish makes a run on R&D.

Run on R&D :
– Deadfish approaches R&D
– Deadfish continues the run. Run succeeds.
– Deadfish gains 2c from Security Testing.
– End of the run.

  • Click3 : Deadfish plays Sure Gamble. (-5,+9c)
  • Click4 : Deadfish plays Special Order. (-1c)

Special Order :
– Deadfish adds Corroder to his Grip.
– Deadfish shuffles his stack.
– Deadfish is ending his turn. (16c, 5 cards in Grip)

TURN 3 : Zulyen
Zulyen draws a card.

  • Click1 : Zulyen installs an ICE (Eli 1.0) on R&D. (-0c)
  • Click2 : Zulyen installs a card (Jackson Howard) in Server 0.

Zulyen rez Jackson Howard. (-0c)

  • Click3 : Zulyen uses Jackson Howard to draw 2 cards.

Zulyen is ending his turn. (20c, 6 cards in HQ)

TURN 3 : Deadfish
Deadfish chooses R&D for Security Testing.

  • Click1 : Deadfish draws a card.
  • Click2 : Deadfish makes a run on Server 0.

Run on Server 0 :
– Deadfish approaches Server 0.
– Deadfish continues the run. Run succeeds.
– Deadfish accesses Jackson Howard.
– Deadfish pays 3 to trash Jackson Howard. (-3c)
– End of the run.

  • Click3 : Deadfish installs Corroder. (-2c)
  • Click4 : Deadfish plays Special Order. (-1c)

Special Order :
– Deadfish adds Cyber-Cypher to his Grip.
– Deadfish shuffles his stack.
– Deadfish is ending his or her turn. (10c, 5 cards in Grip)

TURN 4 : Zulyen
Zulyen draws a card.

  • Click1 : Zulyen draws a card.
  • Click2 : Zulyen draws a card.
  • Click3 : Zulyen installs a second ICE (Ichi 1.0) on HQ. (-1c)

Zulyen is ending his or her turn.

TURN 4 : Deadfish
Deadfish chooses R&D for Security Testing.

  • Click1,2 : Deadfish plays Lucky Find. (-3c,+9c)
  • Click3 : Deadfish installs Cyber-Cypher. (-2c)
  • Click4 : Deadfish draws a card.

Deadfish is ending his or her turn. (14c, 4 cards in Grip)

TURN 5 : Zulyen
Zulyen draws a card.

  • Click1 : Zulyen plays Enhanced Login Protocol. (-2c)

Enhanced Login Protocol is the new current.

  • Click2 : Zulyen gains 1c. (+1c)
  • Click3 : Zulyen gains 1c. (+1c)

Zulyen is ending his or her turn.

TURN 5 : Deadfish
Deadfish chooses R&D for Security Testing.

  • Click1,2 : Deadfish plays Lucky Find. (-3c,+9c)
  • Click3,4 : Deadfish plays Lawyer Up. (-2c)

Lawyer Up :
– Deadfish draws 3 cards.
– Deadfish removes 2 tags.
Deadfish is ending his or her turn. (18c, 5 cards in Grip)

TURN 6 : Zulyen
Zulyen draws a card.

  • Click1 : Zulyen gains 1c. (+1c)
  • Click2 : Zulyen draws a card.
  • Click3 : Zulyen installs a second ICE (Sagittarius) on R&D. (-1c)

Zulyen is ending his or her turn.

TURN 6 : Deadfish
Deadfish chooses R&D for Security Testing.

  • Click1 : Deadfish plays Sure Gamble. (-5c,+9c)
  • Click2 : Deadfish plays Account Siphon. (-0c)

Account Siphon / Run on HQ :
– Deadfish approaches the first ICE (Ichi 1.0) on HQ
– Zulyen rez Ichi 1.0.
– Deadfish encouters Ichi 1.0.
– Deadfish uses Faerie to add 1 strength. (-1c)
– Deadfish uses Faerie to add 1 strength. (-1c)
– Deadfish uses Faerie to break any number of sentry subroutine. (-0c)
– Deadfish trashes Faerie.
– Deadfish approaches the second ICE (Ichi 1.0) on HQ.
– Deadfish continues the run.
– Zulyen rez Ichi 1.0.
– Deadfish encounters Ichi 1.0.
– Deadfish clicks (Click3) to break the 1st subroutine on Ichi 1.0.
– Deadfish clicks (Click4) to break the 3rd subroutine on Ichi 1.0.
– Ichi 1.0 fires his subroutine « Trash 1 program ».
– Zulyen trashes Corroder.
– Deadfish jacks out.
– End of the run.
Deadfish is ending his or her turn. (20c, 3 cards in Grip)

TURN 7 : Zulyen
Zulyen draws a card.

  • Click1 : Zulyen gains 1c. (+1c)
  • Click2 : Zulyen plays Archived Memories. (-0c)

Archived Memories :
– Zulyen adds Restructure from Archives to HQ.

  • Click3 : Zulyen plays Restructure. (-10c,+15c)

Zulyen is ending his or her turn.

TURN 7 : Deadfish
Deadfish chooses R&D for Security Testing.

  • Click1,2 : Deadfish plays Lawyer Up. (-2c)

Lawyer Up :
– Deadfish draws 3 cards.
– Deadfish removes 2 tag.

  • Click3 : Deadfish installs Desperado. (-3c)
  • Click4 : Deadfish draws a card.

Deadfish is ending his or her turn. (15c, 5 cards in Grip)

TURN 8 : Zulyen
Zulyen draws a card.

  • Click1 : Zulyen gains 1c. (+1c)
  • Click2 : Zulyen draws a card.
  • Click3 : Zulyen gains 1c. (+1c)

Zulyen is ending his or her turn.

TURN 8 : Deadfish
Deadfish chooses Archives for Security Testing.

  • Click1 : Deadfish installs Kati Jones. (-2c)
  • Click2 : Deadfish uses Kati Jones to store 3 (Total: 3).
  • Click3 : Deadfish makes a run on Archives.

Deadfish pays 1 Click (Click4) as an additional cost to make the run (Enhanced Login Protocol).
Run on Archives :
– Deadfish approaches the Archives.
– Deadfish continues the run. Run succeeds.
– Deadfish gain 1c from Desperado.(+1c)
– Deadfish gain 2c from Security Testing. (+2c)
– End of the run.
Deadfish is ending his or her turn. (16c, 4 cards in Grip)

TURN 9 : Zulyen
Zulyen draws a card.

  • Click1 : Zulyen plays Hedge Fund.
  • Click2 : Zulyen draws a card.
  • Click3 : Zulyen plays Restructure.

Zulyen is ending his or her turn.

TURN 9 : Deadfish
Deadfish chooses Archives for Security Testing.

  • Click1 : Deadfish makes a run on Archives.

Deadfish pays 1 Click (Click2) as an additional cost to make the run (Enhanced Login Protocol).
Run on Archives :
– Deadfish approaches the Archives.
– Deadfish continues the run. Run succeeds.
– Deadfish gains 1c from Desperado. (+1c)
– Deadfish gains 2c from Security Testing. (+2c)
– End of the run.

  • Click3 : Deadfish uses Kati Jones to store 3 (Total: 6).
  • Click4 : Deadfish gains 1c. (+1c)

Deadfish is ending his or her turn. (20c, 4 cards in Grip)

TURN 10 : Zulyen
Zulyen draws a card.

  • Click1 : Zulyen draws a card.
  • Click2 : Zulyen draws a card.
  • Click3 : Zulyen installs a third ICE (Ashigaru) on HQ. (-2c)

Zulyen is ending his or her turn.

TURN 10 : Deadfish
Deadfish chooses Archives for Security Testing.

  • Click1 : Deadfish uses Kati Jones to store 3 (Total: 9).
  • Click2 : Deadfish makes a run on Archives.

Deadfish pays 1 Click (Click3) as an additional cost to make the run (Enhanced Login Protocol).
Run on Archives :
– Deadfish approaches the Archives.
– Deadfish continues the run. Run succeeds.
– Deadfish gains 1c from Desperado. (+1c)
– Deadfish gains 2c from Security Testing. (+2c)
– End of the run.

  • Click4 : Deadfish gains 1c. (+1c)

Deadfish is ending his or her turn. (24c, 4 cards)

TURN 11 : Zulyen
Zulyen draws a card.

  • Click1 : Zulyen gains 1c. (+1c)
  • Click2 : Zulyen gains 1c. (+1c)
  • Click3 : Zulyen gains 1c. (+1c)

Zulyen is ending his or her turn.

TURN 11 : Deadfish
Deadfish chooses Archives for Security Testing.

  • Click1 : Deadfish draws a card.
  • Click2 : Deadfish installs Daily Casts (left: 8). (-3c)
  • Click3 : Deadfish uses Kati Jones to gain 9c. (+9c)
  • Click4 : Deadfish draws a card.

Deadfish is ending his or her turn. (30c, 5 cards in Grip)

TURN 12 : Zulyen
Zulyen draws a card.

  • Click1 : Zulyen plays Biotic Labor. (-4c)

Biotic Labor :
– Zulyen gains 2 Clicks

  • Click2 : Zulyen plays Biotic Labor. (-4c)

Biotic Labor :
– Zulyen gains 2 Clicks

  • Click3 : Zulyen installs a card in Server 0.
  • Click4,5 : Zulyen plays Shipment from SanSan on a card (Efficiency Committee) in Server 0. (-0c)

Shipment From SanSan :
– Zulyen places 2 advancement Tokens on a card (Efficiency Committee) in Server 0 (Total: 2).

  • Click6,7 : Zulyen plays Shipment from SanSan on a card (Efficiency Committee) in Server 0. (-0c)

Shipment From SanSan :
– Zulyen places 2 advancement Tokens on a card (Efficiency Committee) in Server 0 (Total: 4).
Zulyen scores Efficiency Committee and gains 2 agenda points (Total: 2).
Efficiency Committee host 3 Agenda Counters.
Zulyen is ending his or her turn.

TURN 12 : Deadfish
Deadfish gains 2c from Daily Cast (left: 6). (+2c)
Deadfish chooses Archives for Security Testing.

  • Click1 : Deadfish plays Special Order. (-1c)

Special Order :
– Deadfish adds Alias to his grip and shuffle his stack.

  • Click2 : Deadfish installs Alias. (-3c)
  • Click3 : Deadfish installs Keyhole. (-4c)
  • Click4 : Deadfish draws a card. (24c, 4 cards in Grip)

Deadfish is ending his or her turn.

TURN 13 : Zulyen
Zulyen draws a card.

  • Click1,2 : Zulyen plays Blue Level Clearance. (-2c,+3c)

Blue Level Clearance:
– Zulyen draws 2 cards.

  • Click3 : Zulyen plays Restructure. (-10c,+15c)

Zulyen is ending his or her turn.

TURN 13 : Deadfish
Deadfish gains 2c from Daily Cast (left: 4). (+2c)
Deadfish chooses Archives for Security Testing.

  • Click1 : Deadfish draws a card.
  • Click2 : Deadfish plays Sure Gamble. (-5c,+9c)
  • Click3 : Deadfish uses Kati Jones to store 3 (Total: 3).
  • Click4 : Deadfish draws a card.

Deadfish is ending his or her turn. (30c, 5 cards in Grip)

TURN 14 : Zulyen
Zulyen draws a card.

  • Click1,2 : Zulyen plays Reclamation Order. (-1c)

Reclamation Order :
– Zulyen adds Shipment from SanSan from Archives to HQ.
– Zulyen adds Shipment from SanSan from Archives to HQ.

  • Click3 : Zulyen gains 1c. (+1c)

Zulyen is ending his or her turn.

TURN 14 : Deadfish
Deadfish gains 2c from Daily Cast (left: 2). (+2c)
Deadfish chooses Archives for Security Testing.

  • Click1 : Deadfish draws a card.
  • Click2 : Deadfish draws a card.
  • Click3 : Deadfish installs Decoy. (-1c)
  • Click4 : Deadfish uses Kati Jones to store 3 (Total: 6).

Deadfish trashes Passport.
Deadfish is ending his or her turn. (31c, 5 cards in Grip)

TURN 15 : Zulyen
Zulyen draws a card.

  • Click1 : Zulyen installs a card (Efficiency Committee) in Server 0.
  • Click2 : Zulyen uses 1 Agenda Counter on Efficiency Committee (left: 2) to gain 2 Clicks.
  • Click3 : Zulyen uses 1 Agenda Counter on Efficiency Committee (left: 1) to gain 2 Clicks.
  • Click4,5 : Zulyen plays Shipment from SanSan on a card (Efficiency Committee) in Server 0. (-0c)

Shipment From SanSan :
– Zulyen places 2 advancement Tokens on a card (Efficiency Committee) in Server 0 (Total: 2).

  • Click6,7 : Zulyen plays Shipment from SanSan on a card (Efficiency Committee) in Server 0. (-0c)

Shipment From SanSan :
– Zulyen places 2 advancement Tokens on a card (Efficiency Committee) in Server 0 (Total: 4).
Zulyen scores Efficiency Committee and gains 2 agenda points (Total: 4).
Efficiency Committee host 3 Agenda Counters.
Zulyen is ending his or her turn.

TURN 15 : Deadfish
Deadfish gains 2c from Daily Cast (left: 0). (+2c)
Deadfish chooses Archives for Security Testing.

  • Click1 : Deadfish draws a card.
  • Click2 : Deadfish installs Daily Casts. (-3c)
  • Click3 : Deadfish draws a card.
  • Click4 : Deadfish installs Breach. (-2c)

Deadfish is ending his or her turn. (28c, 5 cards in Grip)

TURN 16 : Zulyen
Zulyen draws a card.

  • Click1,2 : Zulyen plays Reclamation Order. (-1c)

Reclamation Order :
– Zulyen adds Shipment from SanSan from Archives to HQ.
– Zulyen adds Shipment from SanSan from Archives to HQ.

  • Click3 : Zulyen gains 1c. (+1c)

Zulyen is ending his or her turn.

TURN 16 : Deadfish
Deadfish gains 2 from Daily Cast (left: 6). (+2c)
Deadfish chooses Archives for Security Testing.

  • Click1 : Deadfish uses Keyhole to make run on R&D.

Keyhole / Run on R&D :
Deadfish approaches the first ICE (Sagittarius) on R&D.
– Zulyen rez Sagittarius. (-5c)
– Deadfish encounters Sagittarius on R&D.
– Deadfish uses Alias to add 3 strength. (-2c)
– Deadfish uses Alias to break 1 sentry subroutine. (-1c)
– Deadfish approaches the second ICE (Eli 1.0) on R&D.
– Deadfish continues the run.
– Zulyen rez Eli 1.0. (-3c)
– Deadfish encounters Eli 1.0 on R&D.
– Deadfish uses Breach to add 4 strength. (-2c)
– Deadfish uses Breach to break 3 barrier subroutine. (-2c)
– Deadfish approaches R&D.
– Deadfish continues the run. Run succeeds.
– Deadfish gains 1c from Desperado.(+1c)
– Deadfish looks the top 3 cards on R&D.
– Deadfish trashes Accelerated Beta Test to the Archives.
– Zulyen shuffles his deck.
– End of the run.

  • Click2 : Deadfish uses Keyhole to make run on R&D.

Keyhole / Run on R&D :
– Deadfish approaches Sagittarius on R&D.
– Deadfish encounters Sagittarius on R&D.
– Deadfish uses Alias to add 3 strength. (-2c)
– Deadfish uses Alias to break 1 sentry subroutine. (-1c)
– Deadfish approaches Eli 1.0 on R&D.
– Deadfish continues the run.
– Deadfish encounters Eli 1.0 on R&D.
– Deadfish uses Breach to add 4 strength. (-2c)
– Deadfish uses Breach to break 3 barrier subroutine. (-2c)
– Deadfish approaches R&D.
– Deadfish continues the run. Run succeeds.
– Deadfish gains 1c from Desperado. (+1c)
– Deadfish looks the top 3 cards on R&D.
– Deadfish trashes Priority Requisition to the Archives.
– Zulyen shuffles his deck.
– End of the run.

  • Click3 : Deadfish uses Keyhole to make run on R&D.

Keyhole / Run on R&D :
– Deadfish approaches Sagittarius on R&D.
– Deadfish encounters Sagittarius on R&D.
– Deadfish uses Alias to add 3 strength. (-2c)
– Deadfish uses Alias to break 1 sentry subroutine. (-1c)
– Deadfish approaches Eli 1.0 on R&D.
– Deadfish continues the run.
– Deadfish encounters Eli 1.0 on R&D.
– Deadfish uses Breach to add 4 strength. (-2c)
– Deadfish uses Breach to break 3 barrier subroutine. (-2c)
– Deadfish approaches R&D.
– Deadfish continues the run. Run succeeds.
– Deadfish gains 1c from Desperado. (+1c)
– Deadfish looks the top 3 cards on R&D.
– Deadfish trashes Archived Memories to the Archives.
– Zulyen shuffles his deck.
– End of the run.

  • Click4 : Deadfish uses Kati Jones to gain 6. (+6c)

Deadfish is ending his or her turn. (18c, 5 cards in Grip)

TURN 17 : Zulyen
Zulyen draws a card.

  • Click1 : Zulyen installs a card (Priority Requisition) in Server 0.
  • Click2 : Zulyen advances a card (Priority Requisition) in Server 0 (Total: 1). (-1c)
  • Click3 : Zulyen uses 1 Agenda Counter on Efficiency Committee (left: 0) to gain 2 Clicks.
  • Click4 : Zulyen uses 1 Agenda Counter on Efficiency Committee (left: 2) to gain 2 Clicks.
  • Click5 : Zulyen uses 1 Agenda Counter on Efficiency Committee (left: 1) to gain 2 Clicks.
  • Click6,7 : Zulyen plays Shipment from SanSan on a card (Priority Requisition) in Server 0. (-0c)

Shipment From SanSan :
– Zulyen places 2 advancement Tokens on a card (Priority Requisition) in Server 0 (Total: 3).

  • Click8,9 : Zulyen plays Shipment from SanSan on a card (Priority Requisition) in Server 0. (-0c)

Shipment From SanSan :
– Zulyen places 2 advancement Tokens on a card (Priority Requisition) in Server 0 (Total: 5).
Zulyen scores Priority Requisition and gains 3 agenda points (Total: 7).
Zulyen wins the game.

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